Tier 1 · documented evidence

Connect Spatius over Your Own WebSocket

Custom WebSocket can be evaluated with Spatius through the documented rtc & transport boundary described below. Use the linked first-party references as the implementation source of truth.

Verified 2026-08-10Editorial status: publishedRobots: index, follow

Integration boundary

What connects to what

Your Backend Mode service transports encoded audio and motion payloads and uses the conversationId returned by yieldAudioData to keep client frames aligned.

Custom WebSocketaudio / session boundarySpatius Motion Servermotion + synchronized audioAvatarKit client rendering

Prerequisites

  • Current Custom WebSocket credentials and access
  • Spatius App ID, Avatar ID, and an approved session-token flow
  • A defined audio source, format, sample rate, and interruption policy
  • A test environment that matches the target browser, device, or server runtime

Implementation path

Build a testable baseline

  1. 1

    Confirm the current Custom WebSocket version and read both linked first-party sources.

  2. 2

    Run the smallest official Spatius sample without the partner dependency to establish an avatar baseline.

  3. 3

    Connect Custom WebSocket at the audio or session boundary described in the architecture section.

  4. 4

    Verify audio format, pacing, interruption, reconnect, cleanup, and credential isolation.

  5. 5

    Record versions, target devices, network conditions, failures, and rollback behavior before production.

Decision guidance

Best for and not best for

Best for

  • Teams already committed to Custom WebSocket
  • Developers who want to keep the avatar layer separable from the conversation stack

Not best for

  • Teams requiring an unverified integration to be treated as production-ready
  • Buyers looking for a fully managed end-to-end avatar-video service

Evidence-aware assessment

Advantages and limitations

Advantages

  • Adds a Custom WebSocket-specific implementation decision instead of a generic provider list
  • Keeps the Spatius rendering boundary explicit
  • Provides a concrete validation and failure checklist

Limitations

  • Do not fabricate raw motion messages. A conversationId mismatch can drop motion silently, and switching a turn to audio-only can suppress later motion for that turn.
  • Current package and API versions still require release-time verification
  • No first-party benchmark for this exact combined stack is included in the supplied evidence
Validation disclosure

Do not fabricate raw motion messages. A conversationId mismatch can drop motion silently, and switching a turn to audio-only can suppress later motion for that turn. Indexing this guide does not convert an architecture blueprint into a claimed native connector; run and document the validation checklist before production use.

Page-specific FAQ

Implementation questions

Is Custom WebSocket a native Spatius connector?

The supplied evidence classifies this as a documented path. Recheck the linked first-party sources for the current support boundary.

What must be tested before production?

Credentials, audio access and format, sample rate, interruption, reconnect, backpressure, cleanup, privacy, versions, and target-device behavior.

Does this page include performance results?

No. It does not publish latency, FPS, bandwidth, or reliability numbers for this exact combined stack without a reproducible first-party test.

Primary evidence

Sources and verification

Reviewed 2026-08-10. Recheck versions and implementation details before publication.

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