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avatar glossary.

Build a shared language for conversation timing, speech audio, motion generation, client rendering, session reliability, and performance measurement.

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Timing & turn-takingAcoustic Echo Cancellation

Acoustic echo cancellation removes the avatar’s speaker output from the microphone signal using a playback reference.

Audio & streamingAudio Backpressure

Audio backpressure is flow control applied when a producer generates audio faster than downstream components can consume it.

Audio & streamingAudio Chunking

Audio chunking divides a continuous speech stream into ordered blocks that can be processed incrementally.

Audio & streamingAudio Prebuffering

Audio prebuffering accumulates a minimum amount of media before playback or downstream processing begins.

Audio & streamingAudio Resampling

Audio resampling converts a signal from one sample rate to another while preserving its perceived timing and content.

Audio & streamingAudio Sample Rate

Sample rate is the number of audio samples captured or represented per second, measured in hertz.

Sessions & reliabilityAudio-Only Fallback

Audio-only fallback continues speech playback when avatar animation or rendering is unavailable.

Performance & playbackAudio-Video Synchronization

Audio-video synchronization aligns avatar motion with the corresponding moments in speech playback.

Rendering & runtimeAvatar Asset Bundle

An avatar asset bundle packages the meshes, textures, rig data, animations, and metadata needed to render an avatar.

Rendering & runtimeAvatar Asset Preloading

Avatar asset preloading fetches and prepares required resources before the avatar must first appear or speak.

Rendering & runtimeAvatar Frame Rate

Avatar frame rate is the number of visual frames actually presented per second.

Motion & lip syncAvatar Motion Frame

An avatar motion frame is a timestamped set of pose or facial-control values representing one instant of animation.

Rendering & runtimeAvatar Render Loop

An avatar render loop repeatedly updates animation state and submits the next visual frame for display.

Sessions & reliabilityAvatar Session

An avatar session is a bounded runtime context containing configuration, authentication, connection, and conversational state.

Audio & streamingAvatar Speech Audio

Avatar speech audio is the speech signal the avatar should perform, normally the output of a TTS system rather than the user’s microphone.

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